gearsofwar

The Meat Shield is a slang term, coined by game developer Epic Games, for using an enemy character (either a player or AI) as a shield from enemy fire. Using characters as shields is a new gameplay mechanic introduced in Gears of War 2. In order for a player to take a character as a Meat Shield, the player must press the "A" or, in later games, the "X" button when over an enemy character who is down but not out; dead characters cannot be taken as Meat Shields. Players can use Meat Shields in both Campaign and Multiplayer. If a player is used as a Meat Shield, their character is considered dead and the player will spectate until they respawn.

Gameplay

When a player uses a character as a Meat Shield, the player is limited to using only a pistol (such as the Snub Pistol or Boltok Pistol), and cannot perform rolls or use cover. Possessing a Meat Shield does not make a player invulnerable. A player can still be damaged or killed from behind and on the sides, with a headshot, or with a direct hit (on the player, not on the Meat Shield) from an explosion (such as a Frag Grenade or Mortar). Only Drone type enemies can be used as Meat Shields.

The Meat Shield can only take a certain amount of damage; if the body absorbs too much damage, it will disintegrate and leave the player vulnerable. Weapons that are particularly effective at destroying Meat Shields are the Scorcher Flamethrower and Mulcher. The meat shield can be instantly destroyed by a strong explosion (such as from a Mortar, Boom Shot, or Ticker) or a Chainsaw Bayonet. However, a player who uses the Chainsaw on a meat shield will be vulnerable as the enemy sacrifices the meat shield.

The Meat Shield is effective, in that it gives the player time to run for cover if hit by a Boomshot round or other explosive. The Meat Shield will be blown to bits but the player will be unscathed, granting the opportunity to run into cover.

The Meat Shield can be "dropped" at any time by performing an execution move with the "X" button, in which the player's character will snap the neck of the Meat Shield and drop the corpse, or simply by switching weapons.

In Gears of War 3, players can "bag and tag" the meat shield. The player will stick a grenade on their meat shield's head before kicking them away. The grenade will then detonate, activating the effects of the grenade used. In order to perform the bag and tag, players must have a grenade on them. From Gears of War 3 onwards, taking an enemy as a meat shield will mean you get their grenades as well, if you had the same type of grenade, or no grenades.

If you chainsaw an enemy carrying a meat shield, you will chainsaw your teammate and lose points. This does not apply if they are stabbed by the Retro Lancer.

In Gears of War: Judgment, when a Meat Shield is picked up, your current equipped weapon becomes the weapon you use. The pistol no longer automatically comes up when you pick up a shield. For example, if you are holding the Lancer when you pick up the Meat Shield, your character will wield the Lancer one-handed without the chainsaw melee. Equipped weapons have decreased accuracy when held with one hand (pistols are the exception).

In Gears 5 Campaign, Horde, and Escape, Drone type enemies (excluding DeeBees) that have been stunned by either a Flashbang Grenade, mantle/yank, a triple melee combo, or any other event that subjects them to a knife execution, can be taken as a meat shield. This extends to multiplayer for mantle/yanks only.

Behind the scenes

Gallery